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Cities with a National Park get +1 Appeal to all of their tiles. Leader Perk: Roosevelt Corollary – Units on Roosevelt’s home continent receive +5 Combat Strength. Civ 6 DLC Leaders Guide: Leader Perks, Unique Units, & More.Civilization 6: Rise & Fall Leaders Guide: Leader Perks, Unique Units, & More.We’ll update our guides with the upcoming Gathering Storm civs shortly, too! Looking for more leaders? We also have additional guides for the DLC and Rise & Fall civs! You can find those links just below this paragraph. These are randomized with every game, so the only way to find them out is to increase your Diplomatic Visibility. Keep in mind that all AI civilizations also have a “hidden” agenda, in addition to the default leader agenda. We’ve further explained some of the details as needed, since the game itself isn’t always 100 percent clear about everything. We cover each of these factors for all 20 leaders in base Civ 6 below. The Civ 6 base game comes with a total of 20 different leaders - each with their own leader ability, civ ability, unique unit, unique improvement, and leader agenda. Keep an eye on city amenities and housing so you can alter production and research accordingly.If you’re new to Civilization, know that each civ and leader in the game has unique traits that set them apart from one another. The city state will even go to war with you against your foes.įrom here on out, it's worth building up a small defensive force with a few ranged units (upgrade the slingers to archers ASAP to benefit from the additional 1 tile range), as well as making potential allies happy and establishing new settlements. Having three or more envoys (and more than other civilizations) will make you become Suzerain for that specific city state and unlock a unique bonus, as well as resources owned by the state in question. Should you have more envoys to a city state than other civilizations you'll receive increase bonuses due to the extra influence. With each envoy to a city state in action, you'll receive a specific bonus tied to a tier. These are worth discovering before any other civilization for a bonus envoy.
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City states are neutral factions that can go to war with civilizations and more. It's worth paying attention to what agendas are available for you to see to better help you remain on their good side, unless you're into warmongering of course. On your travels, you may come across other civilizations who will enter into relations as soon as you come across one of their units.
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