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Fallout 4 10mm ammo id
Fallout 4 10mm ammo id











fallout 4 10mm ammo id fallout 4 10mm ammo id

Kill- Kill the selected target (first select with the mouse).additem” Item ID number” – Adds the selected item to your inventory.setav carryweight – carry weight changes N.modav – increases the selected skill by the specified number.tdetect- AI does not see the main character.additem – adds N amount of item specified in ID.additem 0000000a – adds N number of master keys.additem 0000000f – adds N number of covers.setav speedmult – Increases running speed.setgs fJumpHeightMin – Change the jump height.resurrect – Resurrect selected creature ID.tcai- Disables combat AI (characters do not attack).tai- Disables AI (characters do not move).In the semi-transparent menu that appears, enter the code or console commandĪttention! Do not use square brackets when entering commands. For example, the cheat player.additem 0000000f should be entered like this: player.additem 0000000f 9999.We go into the game and press the “~” key (the letter “E” in the Russian layout).The ammunition modifiers work properly, meaning there is an actual difference between firing AP and JHP ammo: One sucks, the other works.Fallout 4 Cheats: Complete list of Fallout 4 cheats and codes – basic console commands and IDs of items, skills, perks. Codes for weapons and armor Selected guidesįallout 4 cheat codes activation instructions The G brand of ammunition was one of the most popular, offering excellent centerfire cartridges for a variety of applications. To modify, please edit the source page.īefore the War, the powerful 10mm Automatic round was the standard ammunition for the Bureau of Alcohol, Drugs, Tobacco, Firearms and Lasers and other federal agencies, while the military was more reliant on experimental energy weapons (although it remained the round of choice for conventional pistols and submachine guns). The following section is transcluded from 10mm.













Fallout 4 10mm ammo id